TheWayForwardQuest/EndingPost: Difference between revisions

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(RP recount.)
(updated for turn 4.1)
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[*]Main, Defining: [B]Attain the Dream: Be a Defender[/B]: You saw once how the dearth of compassion, and the unwillingness in those in power resulted in the death of an entire world. You swore to strive to never let that happen again. [B]Objectives:[/B] Gain Level 10, VIT 20, Resolve Quests ???,???,??? Successfully, Defend the Weak. [B]Reward:[/B] Epithet, Power, Special Item.
[*]Main, Defining: [B]Attain the Dream: Be a Defender[/B]: You saw once how the dearth of compassion, and the unwillingness in those in power resulted in the death of an entire world. You swore to strive to never let that happen again. [B]Objectives:[/B] Gain Level 10, VIT 20, Resolve Quests ???,???,??? Successfully, Defend the Weak. [B]Reward:[/B] Epithet, Power, Special Item.
[*]Main, Defining: [B]Become Who You Were Meant To Be."[/B]: You saw a beautiful ten-tailed kitsune in that pool of stars, pretty and strong. You saw your future. [B]Objectives:[/B] Gain Level 100, CHA 100. Have Eight Moments of Exceeding Yourself, ???? , ????. [B]Reward:[/B] Epithet, Power.
[*]Main, Defining: [B]Become Who You Were Meant To Be."[/B]: You saw a beautiful ten-tailed kitsune in that pool of stars, pretty and strong. You saw your future. [B]Objectives:[/B] Gain Level 100, CHA 100. Have Eight Moments of Exceeding Yourself, ???? , ????. [B]Reward:[/B] Epithet, Power.
[*]Main: [B]Survive the Onslaught:[/B] Your actions may not have been the entire reason, but they were part of it. Prepare to weather the results of the boiling hatred. [B]Objectives:[/B] Stay Alive. [B]Rewards:[/B] ????
[*]Sidequest [Keria]: [B]Expand Your Horizons[/B]: You should expand your horizons, and leave this city. [B]Objectives:[/B] Travel to another country. [B]Reward[/B]: +1 WIS, Volume 2 of the 'Historic Tomes of The Slime Country'
[/LIST]
[/LIST]
[/Spoiler]
[/Spoiler]
Line 18: Line 20:
[/Spoiler]
[/Spoiler]


AP: [B]4[/B] (Bonus AP persists until end of this world.) (1 AP taken by sequence action)
AP: [B]5[/B] (Bonus AP persists until end of this world.)
[B]Investigate the Celestial Bureaucracy[/B]: 2/4 turns.  (2 turns remaining, +5 total bonus)
RP: [B]185[/B]; Urgent Times: [B]75[/B]/turn; (regen cut in half) [S]60 RP spent on ongoing action[/S]
RP: [B]120[/B]/turn
RP Storage (Urgent): [B]0[/B] RP
Urgent Bank: [B]30[/B] RP
RP Storage (non-Urgent): [B]0[/B] RP ([B]720[/B] RP cap)
RP Storage: [B]0[/B] RP ([B]720[/B] RP cap)
Enemy Rolls vs You: -10
FP: [B]7[/B] (3 completed quests.)
FP: [B]7[/B] (3 completed quests.)
- Banked: "Ensure One Encounter is Positive for Xiaomei"


Enemy: ???
Enemy: ???
[Stats on Enemy Blocked]
[Stats on Enemy Blocked]
[B]+40[/B] to resist enemy action or overcome enemy block attempt.
[B]+52[/B] to resist enemy action or overcome enemy block attempt. ([B]+45[/B] this world only.)
[B]Sight:[/B] +1 (Enhanced) (Gain more information and a +5 to resist enemy.)
[B]Sight:[/B] +1 (Enhanced) (Gain more information and a +5 to resist enemy.)


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Effects:
Effects:
[LIST]
[*]Unable to use spell scrolls for 1 week.
[/LIST]


-[] Quest
 
-- [] Title 1: Effects
-- [] Title 2: Effects
-- [] Tome: What's in it?
-[] AP Pool
-[] AP Pool
--[] Get Xiaomei a fortunate encounter ([B]2[/B] AP. Spend +[B]2[/B] AP to make it more fortunate.)
[S]--[] Get Xiaomei a fortunate encounter ([B]2[/B] AP. Spend +[B]2[/B] AP to make it more fortunate.)
--[] Burn AP to reveal a hint about an ongoing quest. ([B]1[/B] AP for subquests, [B]2[/B] AP for Main quests.)
--[] Burn AP to reveal a hint about an ongoing quest. ([B]1[/B] AP for subquests, [B]2[/B] AP for Main quests.)
--[] Improve RP Pool ([B]1[/B] AP for +[B]10[/B] RP. Cost triples every [B]3[/B] AP spent. RP cost increase is for this world, see transmigration mechanics.)
--[] Improve RP Pool ([B]3[/B] AP for +[B]10[/B] RP. Cost triples every [B]3[/B] AP spent. RP cost increase is for this world, see transmigration mechanics.) (Taken three times)[/S] (Unavailable in Urgent Times)
[S]--[] Gain an ally in the Pantheon, on the sly. ([B]1 AP[/B], ??? Results. Better Results: [B]3[/B] AP.)
[S]--[] Gain an ally in the Pantheon, on the sly. ([B]1 AP[/B], ??? Results. Better Results: [B]3[/B] AP.)  
--[] Arrange for an Inciting Incident ([B]2[/B] AP)[/S]
--[] Arrange for an Inciting Incident ([B]2[/B] AP) (Xiaomei took this action first.)  
--[] Investigate the Celestial Bureaucracy. Surely, something must be going on. [Sequence] ([B]4[/B] AP. Gain more information, unlock the Celestial Intrigue tree. Unlocks the ability to choose the next world. Note your only bonus here is your sight bonus.) [IN PROGRESS]
--[] Help cloud your enemies sight. [BLOCKED] [Must identify enemy first]
--[] Help cloud your enemies sight. [BLOCKED] [Must identify enemy first]
--[] Counter your enemies blocking your sight. [BLOCKED] [????]
--[] Counter your enemies blocking your sight. [BLOCKED] [????]
--[] Improve Your Sight.([B]3[/B] AP), [B]+5[/B] to your rolls on Enemy Action, more Information on action results. Cost increases +[B]1[/B] AP each time.)
--[] Improve Your Sight.([B]3[/B] AP), [B]+5[/B] to your rolls on Enemy Action, more Information on action results. Cost increases +[B]1[/B] AP each time.) (Current Roll: [B]+7[/B])[/S] (Unavailable in Urgent Times)
--[] Send a Omen to the World. ([B]5[/B] AP. ??? Effects, mostly beneficial to Xiaomei.)
--[] Send a Omen to the World. ([B]5[/B] AP. ??? Effects, mostly beneficial to Xiaomei.)
--[] Gain the favor of the Dao of Luck. (4 Turn Action; spend [B]5[/B] AP per turn. Gain [B]Advantage[/B] on rolls against the Enemy, ??? results. This action will become unavailable if the enemy takes this action first.)
[S]--[] Gain the favor of the Dao of Luck. (4 Turn Action; spend [B]5[/B] AP per turn. Gain [B]Advantage[/B] on rolls against the Enemy (roll twice, take best roll), ??? results. This action will become unavailable if the enemy takes this action first)[/S] (Unavailable in Urgent Times)
--[] Convert Remaining AP to RP (20 RP per AP.) (Urgent Times only.)
 
-[S][] Celestial Intrigue (+10 to rolls) [/S] (unlocking...)
 
-[] RP Pool
-[] RP Pool
--[] Bank RP for later-use. (Banked RP caps at the same cap as unspent.) (Cost: ??? RP)
[S]--[] Bank RP for later-use. (Banked RP caps at the same cap as unspent.) (Cost: ??? RP)[/S] (Unavailable; RP auto-rolls over)
[S]--[] Spend resources to spawn a friendly organization (Cost [B]50[/B] RP)[/S]
[S]--[] Spend resources to spawn a friendly organization (Cost [B]50[/B] RP)[/S] (Unavailable; one per this world)
--[] Spend resources to enhance your AP (Improve your magical options) (Gain +[B]1[/B] AP per [B]55[/B] RP spent.) (Cost increases every +2 AP by +[B]20[/B] RP per AP) (AP is for this world, see transmigration mechanics.)
[S]--[] Spend resources to enhance your AP (Improve your magical options) (Gain +[B]1[/B] AP per [B]55[/B] RP spent.) (Cost increases every +2 AP by +[B]20[/B] RP per AP) (AP is for this world, see transmigration mechanics.) (Taken three times)
--[] Spend resources to make your interference less obvious to potential watchers in the Bureaucracy. (Enemy difficulty to directly affect your DCs increases, your bonus on opposing them increases. Cost: [B]55[/B] RP.)
--[] Spend resources to make your interference less obvious to potential watchers in the Bureaucracy. (Enemy difficulty to directly affect your DCs increases, your bonus on opposing them increases. Cost: [B]80[/B] RP.) (Action taken 1 time.)[/S] (Unavailable in Urgent Times)
--[] Create Power/Origin Item [Multi-term] [Expensive] [Awareness Increase] [Defiance Decrease] (Cost: [B]45[/B] RP other turns.)
[S]--[] Spend resources in aiding someone. (Cost: [B]Variable[/B])
--[] Spend resources to create very bad luck for someone.. (Write-In, explain. Better explanations decrease cost, may have other benefits.)(Cost: [B]70[/B] RP)
---[] [Keria] A Deity. This will usually be some form of a power up. This could be bad or good. (Insufficient Sight to Have More Information)
--[] Spend resources to better identify other Celestial Bureaucracy operatives, maybe even the enemies.. [Expensive][Sequence Action] (Cost: [B]60[/B] RP per turn. Note this action must be taken every turn until finished.)
---[] [Celestial Bureaucracy] You may be sealed up, but you know the ways of things. Grease palms to get things done. This will primarly have ??? benefits, as you're paying for information or slowing down event chains. (Unlocked by the Intrique action completing) (Explain the cost and what you're looking for for that cost. Assume you'll need at least 35RP to get anything useful.)
--[] Create Power/Origin Item [Multi-term] [Expensive] [Awareness Increase] [Defiance Decrease] (Cost: [B]45[/B] RP other turns.)[/S] (Unavailable in Urgent Times. This will become unavailable if Xiaomei has a Transcendend Boundaries moment.)
[S]--[] Spend resources to create very bad luck for someone.. (Write-In, explain. Better explanations decrease cost, may have other benefits.)(Cost: [B]70[/B] RP)
--[] Spend resources to better identify other Celestial Bureaucracy operatives, maybe even the enemies.. [Expensive][Sequence Action] (Cost: [B]60[/B] RP per turn. Note this action must be taken every turn until finished.)(Progress: 1/5; [B]60[/B] RP per turn)[/S] (Unavailable in Urgent Times)
--[] Urgent Times Only: Write in. ([B]60[/B] RP)


-[] FP Pool
-[] FP Pool
 
--[] Bend Fate. (Awareness +5)(This is a visible warping of fate, obvious to Xiaomei and the enemy, as well as anyone of sufficient magical power. Certain things cost more FP.) ([B]1[/B] FP, ??? Effects.)(Spend more FP to increase the effects. Awareness increases by [B]3[/B] per FP spent.)
--[] Bend Fate. (Awareness +5)(This is a visible warping of fate, obvious to Xiaomei and the enemy, as well as anyone of sufficient magical power. Specify type. Certain things cost more FP.) ([B]1[/B] FP, ??? Effects.)(Spend more FP to increase the effects. Awareness increases by [B]3[/B] per FP spent.)
[S]---[] [B]Urgent Times Only[/B] - Spend 4 FP to change a fixed point.[/S] (No known fixed point)
[S]---[] Change the history of an organization (Base Cost: [B]2[/B] FP. Please explain the change, and why.
---[] Set an encounter for Xiaomei to change the fate of someone. (Explain why, and who. Base Cost:[B]2[/B] FP. Note if this is something impossible it'll convert to a quest. Note that she cannot see Quests.)
---[] Ask a local deity for assistance in giving Xiaomei a quest. (Cost: [B]2[/B] FP, locked. They may not be something you want, but unless you pick badly, it should always be something good for Xiaomei, or a lesson, etc.)[/S] (Unavailable in Urgent Times)
--[] Set One Good Roll to .. ([B]30[/B]/[B]1[/B] FP, [B]50[/B]/[B]2[/B] FP, [B]70[/B]/[B]3[/B] FP) (Specify if it's one of Xiaomei's rolls, or yours. Default: yours)
--[] Set One Good Roll to .. ([B]30[/B]/[B]1[/B] FP, [B]50[/B]/[B]2[/B] FP, [B]70[/B]/[B]3[/B] FP) (Specify if it's one of Xiaomei's rolls, or yours. Default: yours)
--[] Ensure a fateful meeting is positive for character. [Follow-Up Cost] (+[B]3[/B] FP, ??? effects, +?? Awareness)(If no person met is specified, this is QM's choice. The more FP spent here, the more positive effects, basically.) (Has a chance for follow up RP or FP costs depending on encounter.)
[S]--[] Ensure a fateful meeting is positive for character. [Follow-Up Cost] (+[B]5[/B] FP, ??? effects, +?? Awareness)(If no person met is specified, this is QM's choice. The more FP spent here, the more positive effects, basically.) (Has a chance for follow up RP or FP costs depending on encounter.) (Action taken 3 times)[/S] (Unavailable in Urgent Times)
--[] Change the Fate of a Character. ([B]2[/B] FP)
--[] Change the Fate of a Character. Note that more blatant displays of divine power will increase Awareness and possibly Defiance. ([B]2[/B] FP)
--[] Cause a sidequest to appear for Xiaomei. ([B]2[/B]FP, spend additional FP to make it easier or increase effects.) (Write in quest in *detail.* Note better rewards might make the quest very annoying if you do not also spend more FP, and Xiaomei cannot see the quest details yet.)
--[] Cause a sidequest to appear for Xiaomei. ([B]2[/B]FP, spend additional FP to make it easier or increase effects.) (Write in quest in *detail.* Note better rewards might make the quest very annoying if you do not also spend more FP, and Xiaomei cannot see the quest details yet.)(During Urgent Times, this should be something straight in line with the plan.)
--[] Place an OPA in her path. ([B]6[/B] FP)(OPA - Out of Place Artifact. Detail this. Note the effects will be negative/positive.)
--[] Place an OPA in her path. ([B]6[/B] FP)(OPA - Out of Place Artifact. Detail this. Note the effects will be negative/positive.)
--[] Convert Remaining FP to RP (20 RP per FP.) (Urgent Times only.)
</pre>
</pre>

Revision as of 02:02, 2 January 2024

[Spoiler=Active Quests]
[LIST]
[*]Main, Defining: [B]Attain the Dream: Be a Defender[/B]: You saw once how the dearth of compassion, and the unwillingness in those in power resulted in the death of an entire world. You swore to strive to never let that happen again. [B]Objectives:[/B] Gain Level 10, VIT 20, Resolve Quests ???,???,??? Successfully, Defend the Weak. [B]Reward:[/B] Epithet, Power, Special Item.
[*]Main, Defining: [B]Become Who You Were Meant To Be."[/B]: You saw a beautiful ten-tailed kitsune in that pool of stars, pretty and strong. You saw your future. [B]Objectives:[/B] Gain Level 100, CHA 100. Have Eight Moments of Exceeding Yourself, ???? , ????. [B]Reward:[/B] Epithet, Power.
[*]Main: [B]Survive the Onslaught:[/B] Your actions may not have been the entire reason, but they were part of it. Prepare to weather the results of the boiling hatred. [B]Objectives:[/B] Stay Alive. [B]Rewards:[/B] ????
[*]Sidequest [Keria]: [B]Expand Your Horizons[/B]: You should expand your horizons, and leave this city. [B]Objectives:[/B] Travel to another country. [B]Reward[/B]: +1 WIS, Volume 2 of the 'Historic Tomes of The Slime Country'
[/LIST]
[/Spoiler]

[Spoiler=Resolved Quests]
Quests unique to this world will be removed on world transmigration.
[LIST]
[*]Main: [B]Mysterious Sacrificial Ritual[/B]: Your "employer" is being cagey about this ritual. [B]Objectives:[/B] Get more information about this "Blessing", Avoid being Sacrificed, Flee when you see the Violet Bloom, Escape from Teriah. [B]Bonus Objective:[/B] Your Owner Dies [B]Reward:[/B] 100 XP, Third-Tail, Random Tome, Title, [B]Bonus Objective:[/B] +20 XP, +5 MP, +5 Qi, Title.
[*]Subquest: [B]To Grow Yourself - The path of the Meditant[/B]: Know yourself, know your enemy, and you need not fear the result of many battles. But you'd settle for not being a pet. [B]Objectives:[/B] Gain training or knowledge of active meditation, Gain training or knowledge of accessing your spiritual ocean; [B]Reward:[/B] Title, Meditant Class access, a Katana Relic.
[*][B]Welcome to Keria[/B] - The goddess awaits in your dreams. [B]Results:[/B] +1 Boon, +2 Powers, Amulet of the Seven Moons Update
[*][B]Understand the Scroll:[/B] Your "employer" has given you a scroll and a challenge. [B]Reward:[/B] Cast Spells, MP +5, INT +1, WIS +1, 21 XP)
[/LIST]

[/Spoiler]

AP: [B]5[/B] (Bonus AP persists until end of this world.)
RP: [B]185[/B]; Urgent Times: [B]75[/B]/turn; (regen cut in half) [S]60 RP spent on ongoing action[/S]
RP Storage (Urgent): [B]0[/B] RP
RP Storage (non-Urgent): [B]0[/B] RP ([B]720[/B] RP cap)
Enemy Rolls vs You: -10
FP: [B]7[/B] (3 completed quests.)
- Banked: "Ensure One Encounter is Positive for Xiaomei"

Enemy: ???
[Stats on Enemy Blocked]
[B]+52[/B] to resist enemy action or overcome enemy block attempt. ([B]+45[/B] this world only.)
[B]Sight:[/B] +1 (Enhanced) (Gain more information and a +5 to resist enemy.)

Ci Xiaomei (Al-Khalia) Awareness: [B]12[/B]/300
Ci Xiaomei Defiance: [B]0[/B] (None)
Ci Xiaomei Level:[B]2[/B] XP: [B]199[/B]/250

Effects:


-[] AP Pool
[S]--[] Get Xiaomei a fortunate encounter ([B]2[/B] AP. Spend +[B]2[/B] AP to make it more fortunate.)
--[] Burn AP to reveal a hint about an ongoing quest. ([B]1[/B] AP for subquests, [B]2[/B] AP for Main quests.)
--[] Improve RP Pool ([B]3[/B] AP for +[B]10[/B] RP. Cost triples every [B]3[/B] AP spent. RP cost increase is for this world, see transmigration mechanics.) (Taken three times)[/S] (Unavailable in Urgent Times)
[S]--[] Gain an ally in the Pantheon, on the sly. ([B]1 AP[/B], ??? Results. Better Results: [B]3[/B] AP.) 
--[] Arrange for an Inciting Incident ([B]2[/B] AP) (Xiaomei took this action first.) 
--[] Help cloud your enemies sight. [BLOCKED] [Must identify enemy first]
--[] Counter your enemies blocking your sight. [BLOCKED] [????]
--[] Improve Your Sight.([B]3[/B] AP), [B]+5[/B] to your rolls on Enemy Action, more Information on action results. Cost increases +[B]1[/B] AP each time.) (Current Roll: [B]+7[/B])[/S] (Unavailable in Urgent Times)
--[] Send a Omen to the World. ([B]5[/B] AP. ??? Effects, mostly beneficial to Xiaomei.)
[S]--[] Gain the favor of the Dao of Luck. (4 Turn Action; spend [B]5[/B] AP per turn. Gain [B]Advantage[/B] on rolls against the Enemy (roll twice, take best roll), ??? results. This action will become unavailable if the enemy takes this action first)[/S] (Unavailable in Urgent Times)
--[] Convert Remaining AP to RP (20 RP per AP.) (Urgent Times only.)

-[S][] Celestial Intrigue (+10 to rolls) [/S] (unlocking...)

-[] RP Pool
[S]--[] Bank RP for later-use. (Banked RP caps at the same cap as unspent.) (Cost: ??? RP)[/S] (Unavailable; RP auto-rolls over)
[S]--[] Spend resources to spawn a friendly organization (Cost [B]50[/B] RP)[/S] (Unavailable; one per this world)
[S]--[] Spend resources to enhance your AP (Improve your magical options) (Gain +[B]1[/B] AP per [B]55[/B] RP spent.) (Cost increases every +2 AP by +[B]20[/B] RP per AP) (AP is for this world, see transmigration mechanics.) (Taken three times)
--[] Spend resources to make your interference less obvious to potential watchers in the Bureaucracy. (Enemy difficulty to directly affect your DCs increases, your bonus on opposing them increases. Cost: [B]80[/B] RP.) (Action taken 1 time.)[/S] (Unavailable in Urgent Times)
[S]--[] Spend resources in aiding someone. (Cost: [B]Variable[/B])
---[] [Keria] A Deity. This will usually be some form of a power up. This could be bad or good. (Insufficient Sight to Have More Information)
---[] [Celestial Bureaucracy] You may be sealed up, but you know the ways of things. Grease palms to get things done. This will primarly have ??? benefits, as you're paying for information or slowing down event chains. (Unlocked by the Intrique action completing) (Explain the cost and what you're looking for for that cost. Assume you'll need at least 35RP to get anything useful.)
--[] Create Power/Origin Item [Multi-term] [Expensive] [Awareness Increase] [Defiance Decrease] (Cost: [B]45[/B] RP other turns.)[/S] (Unavailable in Urgent Times. This will become unavailable if Xiaomei has a Transcendend Boundaries moment.)
[S]--[] Spend resources to create very bad luck for someone.. (Write-In, explain. Better explanations decrease cost, may have other benefits.)(Cost: [B]70[/B] RP)
--[] Spend resources to better identify other Celestial Bureaucracy operatives, maybe even the enemies.. [Expensive][Sequence Action] (Cost: [B]60[/B] RP per turn. Note this action must be taken every turn until finished.)(Progress: 1/5; [B]60[/B] RP per turn)[/S] (Unavailable in Urgent Times)
--[] Urgent Times Only: Write in. ([B]60[/B] RP)

-[] FP Pool
--[] Bend Fate. (Awareness +5)(This is a visible warping of fate, obvious to Xiaomei and the enemy, as well as anyone of sufficient magical power. Certain things cost more FP.) ([B]1[/B] FP, ??? Effects.)(Spend more FP to increase the effects. Awareness increases by [B]3[/B] per FP spent.)
[S]---[] [B]Urgent Times Only[/B] - Spend 4 FP to change a fixed point.[/S] (No known fixed point)
[S]---[] Change the history of an organization (Base Cost: [B]2[/B] FP. Please explain the change, and why.
---[] Set an encounter for Xiaomei to change the fate of someone. (Explain why, and who. Base Cost:[B]2[/B] FP. Note if this is something impossible it'll convert to a quest. Note that she cannot see Quests.)
---[] Ask a local deity for assistance in giving Xiaomei a quest. (Cost: [B]2[/B] FP, locked. They may not be something you want, but unless you pick badly, it should always be something good for Xiaomei, or a lesson, etc.)[/S] (Unavailable in Urgent Times)
--[] Set One Good Roll to .. ([B]30[/B]/[B]1[/B] FP, [B]50[/B]/[B]2[/B] FP, [B]70[/B]/[B]3[/B] FP) (Specify if it's one of Xiaomei's rolls, or yours. Default: yours)
[S]--[] Ensure a fateful meeting is positive for character. [Follow-Up Cost] (+[B]5[/B] FP, ??? effects, +?? Awareness)(If no person met is specified, this is QM's choice. The more FP spent here, the more positive effects, basically.) (Has a chance for follow up RP or FP costs depending on encounter.) (Action taken 3 times)[/S] (Unavailable in Urgent Times)
--[] Change the Fate of a Character. Note that more blatant displays of divine power will increase Awareness and possibly Defiance. ([B]2[/B] FP)
--[] Cause a sidequest to appear for Xiaomei. ([B]2[/B]FP, spend additional FP to make it easier or increase effects.) (Write in quest in *detail.* Note better rewards might make the quest very annoying if you do not also spend more FP, and Xiaomei cannot see the quest details yet.)(During Urgent Times, this should be something straight in line with the plan.)
--[] Place an OPA in her path. ([B]6[/B] FP)(OPA - Out of Place Artifact. Detail this. Note the effects will be negative/positive.)
--[] Convert Remaining FP to RP (20 RP per FP.) (Urgent Times only.)