TheWayForwardQuest

From Stellar Kennings
Revision as of 22:42, 24 December 2023 by TShinjitsu (talk | contribs) (header.)
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so far not much here~

Mechanics:

Skill List

A list of skills. This is not complete. Some skills have synergy bonuses with others.

  • Acrobatics
    • Subskills: Parkour
  • Appraise - Per category, i.e food, gems, etc.
  • Athletics - Used for general athletics checks. i.e chasing, etc.
    • Subskills: Swim, Freeclimb.
  • Concentration - This is used for focus and related actions. Synergy bonus with Tranquility
  • Deception - Your ability to lie, or omit some elements of the truth.
  • Diplomacy
    • Subskills: Persuasion, Intimidation.
  • Escape Artist - Escaping from bonds. At high level, this is more than just physical bonds.
  • Investigate - Synergies with Perception, Sense Motive.
    • Subskills: Gather Information, Criminal Patterns, Gather Contacts.
  • Knowledge () - Knowledge of a subskill domain. Examples are given below.
    • Setting Specific Domains - These will convert at a very small rate to the general skills depending on their rank on transmigration.
    • Mystical Knowledge - Knowledge(Mystical Arts), Knowledge(Specific Type of Magic), Knowledge(Mysteries), Knowledge(Khemia)
    • Practical Knowledge - Knowledge(Bureaucracy), Knowledge(Cities), Knowledge(Dungeons)
    • Schools of Knowledge: - Knowledge(Biology), Knowledge(Chemistry), Knowledge(Religion), etc.
  • Languages - Each subskill is proficiency in a different language. Ranks in it increase from "can kind of read it to can read it to can read and speak it to read and speak it fluently." etc.
  • Perception - This skill is the ability to notice something, or see through Stealth. Synergy with Investigation
    • Situational Awaerness - Some levels have preternatural levels of situational awareness. Characters with this subskill are really good at it.
  • Perform(x) - Perform some art. Or some instrument.
  • Pilot(x) - Pilot some machine or tool x.
  • Profession(x) - Skill at a profession.
  • Repair(x) - Skill at repairing x, which must require skill to repair.
  • Ride(x) - Ride an animal. This is by category - for example, Ride(Four Legged Mammals) applies to camel and horses.
  • Resistance - This skill measures resistance to many things, such as high and cold temperatures, or poison, etc. Note that it does not apply to normally fatal hazards unless a subskill is unlocked or the rank exceeds 50.
  • Sense Motive - Detect when someone is attempting to decieve you. Synergy with Investigate
  • Survival - This skill is your ability to survive in many environments.
  • Trapfinding - Your ability to detect and stop traps.
  • Tranquility - To remain calm; resist emotional storms and attacks.